Advanced Animations

Topics Covered in This Course:
  In Section 1 of this course you will cover these topics:
    Rendering polygonal objects
    The theory and practice of light/object interaction
  In Section 2 of this course you will cover these topics:
    The theory and practice of parametric representation techniques
  In Section 3 of this exam you will be evaluated on below listed topics:
    The theory and practice of anti-aliasing techniques
  In Section 4 of this course you will cover these topics:
    Shadow generation techniques
    Mapping techniques: texture and environment mapping
  In Section 5 of this course you will cover these topics:
    Procedural texture mapping and modelling
    Ray tracing i: basic recursive ray tracing
    Ray tracing ii: practical ray tracing
    Ray tracing iii: advanced ray tracing models
    Radiosity methods
    Global illumination models
    Volume rendering techniques
    Advanced rendering interfaces: shading languages and renderman
    Overview and low-level motion specification
    Animating articulated structures
    Procedural animation
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E-Learning Experience Demo

Thank you for your interest in viewing our E-Learning Experience demo. MUST’s Educational Management System is the World’s No 1 in terms of interactivity, ease and services on offer. Please provide us your details, educational area demo will follow shortly.

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